SPACES AND INTERVALS
"Spaces and Intervals" is an experimental video that depicts a fragmented archive of nature and a sort of digital herbarium, where insects and organic matter are confined within glass enclosures. Suspended between life and decay, these specimens subtly shift and interact, yet remain trapped within their defined spaces. As they morph and drift between compartments, the work explores themes of isolation, transformation, and the tension between movement and stillness.
The work explores themes of captivity, transformation, and the fragile boundary between life and decay through the blurred boundary of the organic and the artificial.
Videomedeja 2025 | Bogdanka Poznanovic Award, the best work from Serbia
The jury statement:
The experimental work Spaces and Intervals by Nenad Obrad Nedeljkov evokes one of the earliest multi-screen installations, Glimpses of the USA by Charles and Ray Eames (1959). However, unlike the Eameses’ non-linear narrative of American life on a grand scale, Nedeljkov’s piece presents a metaphor of trapped insects struggling to escape the confines of the screen — shifting the focus to a micro level. Through subtle, often barely perceptible movements and transformations of insects within and between glass compartments, the work explores themes of spatial and temporal isolation, transformation, and decay. The jury recognized Spaces and Intervals as a possible perspective on contemporary reality, and awarded it with Bogdanka Poznanovic prize.
PROMENADE II
A depiction of human movement, where figures simply walk and blur the boundaries between presence and absence. A study of movement as a kind of silent procession, where figures float next to each other and each exists in its own world without interaction, passing through a temporally layered transparency, making the subjects appear both present and disappear. The figures are in constant flux, bodies moving through space like echoes, but never truly connecting.
The video is made for a projection with no sound and set for loop playback.
BEYOND THE AREA
From the cycle "Between the visible and the inner, the appearance and the transient. Body."
(a wall projection, no sound)
STUDY II
"The Study II"; is the static, so-called T-pose, which displays the body in its basic state of inaction.
The single one, the same body repeats multiply and recycles in a certain way. Visible manifestations of the body, human form, and skin, as well as internal events transcending the transfiguration, appear to reflect on the essential and driving forces in the human body.
The "First Study", which is at the same time the basis, is further elaborated by adding other elements, creating a new image in a series,
producing a repetitive circle of the process consisting of the following procedures: photography > digital intervention > print > manual intervention > photography > digital intervention, etc.
From the cycle "Between the visible and the inner, the appearance and the transient. Body."
(a wall projection, no sound)
NIGHT FOR A LOST ONE
The audiovisual follows a bird to its final and undefined outcome.
A video diptych, a part of the "Bounds" cycle.
STRETCHING OF DAILY LIFE
This video is a product of contemplation on simple human actions in public space, whether it concerns people in movement or not. Through the process, I have established the connection and simultaneity among any of these actions, as well as unity within each individual action. This specific kind of collage needs to provide a new sight into our reality and daily life, and the triptych form seems to be quite a logical solution in this case.
Short Cut Festival Special Award
VideoPark Festival Award
THE TALK CHAMBER
The Talk Chamber explores the tension between presence and invisibility, from the perspective of a silent outsider observing the ritual of endless, meaningless conversations among a multitude of people who sit for hours in a room - not imprisoned, but there by their own will, directed at one another.
In a space saturated with voices, where language dissolves into repetition and noise collapses into silence and nothingness, the differences between individuals begin to fade, merging into one. What remains is a trace of presence—fleeting, abstract, and ultimately almost elusive.
Loop playback.
AFTER SHIFT
It is a short story about a worker's routine in a simulated situation where he is trying to wash off the dirt.
One worker in three different time phases.
TRANSPOSITIONS I
This work belongs to the Transposition cycle, which deals with the mutual relation of a group of particles to the attractive force acting on them. This force determines not only their arrangement in space but also the common form that the particles form with each other through the alternation of the static and the dynamic.
The moment the attractive force stops working, the life of the particles disappears. Traces of movement remain in space, but also a small number of particles that managed to resist the force.
The influence of force on the particles is metaphorically transferred to the personal, internal, and psychological, but also to the social context.
PROMENADE
A single or multiple projections
(3d animation, a perfect loop, infinite playback)
F_STATION
A trigger that inspired this minute, and a kind of opposite situation of inactivity and silence, was my accidental visit to a train station named "Factory" situated in my hometown in Banat, Serbia during the pandemic and restrictions on movement in spring 2020.
The station is bleak and empty for decades, where trains are quite rare and on that spot, nothing has changed.
THE MOLD FOR A NUMB
Revised version for a projection
THE PLAYER
Yamb is a social game with dices, as a rule, played with an unlimited number of players, but with no less than two.
This short video form is inspired by the player who plays this game with himself and by this dialogue that follows;
"You were busy last night, is that so?"
"Yes, I played Yamb".
"With whom?"
"With myself."
"How...well, are you winning?"
"Sometimes I win, more often lose. I found the way how to cheat lately. Although in the end, the only game matters".
SONNET 18
A/V interpretation of William Shakespeare's sonnet
FORGOTTEN FACES
This video is part of the Forgotten faces cycle and reflects a kind of contemplation about all those faces from the past, deformed by memory faults but many other factors as well.
ETERNUS
Installation, (according to the Angelus of J.F.Millet)
VIOLENCE AGAINST WOMEN IN 30 SECONDS
Dogville interaction, video projection for theatrical art performance